I just trust the wording and descriptions of the game and worked off that for my grinding. That being said, I don't have any empirical data as I already have all the skills and recipes I also lack the time and, frankly, interest, to make a new save and grind 10k times with and without the blessing to get acceptable sample data to create an inference. If anything, it could be harmful for farming skills/recipes as materials likely take up item drop slots. Nothing in the help description or any other official literature suggests it would increase drop rate for anything else. Originally posted by OldWhovian:Hunter Blessing does increase item drop rate but only for Materials, specifically those used in crafting. Many more times for all the recipes though as a couple bosses have several possible drops. For myself, I never had to grind any boss more than 10 times for all their skills. Hunter Blessing does increase item drop rate but only for Materials, specifically those used in crafting. When resizing arrays on macOS High Sierra, the arrays sometimes do not expand or shrink.Originally posted by orthostatic:OldWhovian can you confirm or prove re: kodama blessings? Scuttlebutt everywhere is that hunter blessing increases item drops which implies that kodama helm and SC can positively influence drop rates. Tools»Synchronize with ni.com Icon Library fails in the LabVIEW Icon Editor. Malleable VIs may not properly break after you rename a class method that the mallable VI calls when performing class substitution. The LabVIEW Application Builder has the potential to hang when building malleable VIs with subarray or substring inputs. When dynamically registering events, LabVIEW may behave unexpectedly if an event is fired and unregistered before it is processed. VIs that use channel wires are broken when built into a packed project library. Rescripting a message for an actor on a Linux RT target results in error 7.Īccessing a DVR and deleting its reference in parallel can, in certain circumstances, cause LabVIEW to crash. The File dialog box in LabVIEW for macOS has no title bar. Uninitialized shift registers may cause incorrect type propagation.Ĭannot create Express VIs in certain localized versions of LabVIEW. LabVIEW crashes when updating the radix of a numeric control on an Actor Core VI that is running.Ĭhanging the line styles of multiple plots does not work as expecting in XY graphs. LabVIEW incorrectly allows dropping a shared variable into a cluster.Įxporting typedef array of numerics to Excel may crash LabVIEW. Pop-up menus can appear only limited number of times before LabVIEW crashes. If you have a CAR ID, you can search this list to validate that the issue has been fixed.īundling class data is slower than bundling cluster data. This is not an exhaustive list of issues fixed in the current version of LabVIEW. The following items are the IDs and titles of a subset of issues fixed in LabVIEW 2018.
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